W❤️² Would Love To
Store / How Would Love To works
Product → signal → optional QR → ShopLink → HuntGame

How Would Love To works

From one personal word to a made-to-order garment, optional QR key, ShopLink and real-world HuntGame. See the W❤️² flow without marketing shortcuts.

1. Choose the product and the word

Would Love To starts with a product choice and a personal word. The live constructor currently exposes premium T-shirts, polos, tank tops, long sleeves, sweatshirts, hoodies and caps, each with its own price and product rules. The buyer chooses a colour and a supported artwork treatment, then types the word that will become the visual signal on the item.

The store is useful without the game. A customer can create the garment, buy it and stop there. This separation is intentional: commerce must make sense on its own, while the optional social layer gives the same product another way to be discovered.

2. The live preview becomes the product record

The constructor is not just a decorative mockup. Its saved product visual is the reference that follows the configured item through cart, checkout, My Orders and Collection. The goal is one visual truth: the buyer should not approve one composition in the constructor and see a differently cropped or regenerated product later.

Colour, product kind, selected word, artwork treatment and size are captured before checkout. Base prices are shown in USD. Optional additions, including a QR key where the product supports it, are shown before the order is placed.

3. Add a personal QR key when the product supports it

On QR-enabled products, the buyer can add a personal ShopLink key to the item. The current store describes it as an optional printed 4.5 × 4.5 cm code. The garment is still a normal personalised product if the buyer leaves that option off.

When a code is present, a scan can open the connected ShopLink. That turns a physical encounter into a digital continuation: the person who noticed the item can see the identity or story attached to the signal and, if they want, continue into HuntGame.

4. HuntGame is the optional play layer

HuntGame gives QR-enabled signals a shared real-world mechanic. The important product principle is consent and separation: buying clothing does not require a player to care about the game, and entering the game does not change the physical specification of the garment.

Progress inside the game can be represented with GBT as an in-game point. Public store copy does not present GBT as cash, a financial return or something attached to a promise made by the garment. The store sells the product; the game supplies optional play around the signal.

5. Made to order in Vietnam

Would Love To products are made to order in Vietnam. Production starts after payment is confirmed rather than when a design is merely saved to cart. The order flow shows the available payment and shipping choices for the buyer's destination.

Because the pieces are personalised, the store does not promise one universal delivery window on an SEO page. Tracking is supplied after the parcel is handed to the carrier. Customs or import charges may apply at the destination unless checkout says otherwise.

6. Personalised-product rules stay explicit

A personalised product normally cannot be returned simply because the buyer changes their mind about the word, colour or custom treatment. If there is a verified production defect, the store can repair, replace or refund as appropriate under the published policy. A defect should be reported within seven calendar days of delivery with the order number and supporting photographs.

These rules live in Store Policies and should be treated as the canonical buyer-facing terms. SEO copy, structured data and checkout must not invent a more generous or more restrictive policy than the one the buyer can actually read.

Questions about the W❤️² flow

Do I have to join HuntGame to buy clothing?

No. Would Love To works as a standalone made-to-order store. HuntGame is an optional continuation for people who want the QR and social-play layer.

What is the source of truth for price and product options?

The live constructor and canonical product pages at wouldloveto.store own current prices, colours and supported product options. Static explanatory pages do not override the live catalog.

Does a QR code have to be printed on every product?

No. The QR key is optional and appears only on products that support it. A product without the QR option remains ordinary personalised clothing.

When does production start?

Production starts after payment is confirmed. Saving a design or adding an item to cart does not release a personalised product to production.

Where are shipping and return rules published?

The canonical buyer-facing shipping, return and payment terms are published in Store Policies. Checkout shows the options available for the buyer’s destination.

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